ESU "Culture & Technology", 23 - 31 July 2012 @University of Leipzig
We are happy to announce that registration for the European Summer School „Culture & Technology” will open the 16th of April.
Supported by the Association for Literary and Linguistic Computing the Summer School will take place at Leipzig University, Germany, from the 23rd to the 31st of July 2012.
The Summer School is directed at 60-75 participants from all over Europe and beyond. Students in their final year, graduates, postgraduates, doctoral students, and post docs from the Humanities, Engineering and Computer Sciences, as well as academics, librarians and technical assistants who are involved in the theoretical, experimental or practical application of computational methods in the various areas of the Humanities, in libraries or archives, or wish to do so are its target audience.
The Summer School aims to provide a stimulating environment for discussing, learning and advancing knowledge and skills in the application of computer technologies to the Arts and Humanities, in libraries, archives, and similar fields. The Summer School seeks to integrate these activities into the broader context of the Digital Humanities, where questions about the consequences and implications of the application of computational methods and tools to cultural artefacts of all kinds are asked. It further aims to provide insights into the complexity of humanistic data and the challenges the Humanities present for computer science and engineering and their further development.
The Summer School takes place across 9 whole days. The intensive programme consists of workshops, daily public lectures, regular project presentations and poster sessions. The public lectures will seek to handle questions posed by the development of Virtual Research Infrastructures for the Humanities from the perspective of the Humanities, their own ways of
working and their specific types of data. The workshop programme will be composed of 5 to 7 thematic strands. At the moment of writing the following workshops are being planned:
- Computing Methods applied to DH: XML Markup and Document Structuring
- Stylometry
- Query in Text Corpora
- Art history and the critical analysis of corpora
- Interdisciplinary approaches to the study of multimodal human-human/human-machine communication
- TextGrid
- Project Management
Each workshop consists of a total of 15 sessions or 30 week-hours. The number of participants in each workshop is limited to 15.
Information on how to apply for a place in one of the workshops can be found at: http://www.culingtec.uni-leipzig.de/ESU_C_T/.
Preference will be given to young scholars of the Humanities who are planning, or are already involved with, a technology-based research project and who submit a qualified project description. Young scholars of Engineering and Computer Sciences are expected to describe their specialities and interests in such a way that also non-specialists can follow, and to support what they hope to learn from the summer school with good arguments.
The Summer School will feature also two round table discussions focusing on Virtual Research Infrastructures which serve the Digital Humanities, and on Digital Humanities Summer Schools.
All questions regarding the programme of the Summer School, the selection of the participants as well as the selection of projects for eventual publication are handled by the international scientific committee of the European Summer School composed of:
- Jean Anderson, University of Glasgow (Great Britain)
- Alex Bia, Universidad Miguel Hernández in Elche (Spain)
- Dino Buzzetti, Università di Bologna (Italy)
- Elisabeth Burr, Universität Leipzig (Germany)
- Laszlo Hunyadi, University of Debrecen (Hungary)
- Jan Rybicki, Uniwersytet Jagiellonski, Kraków (Poland)
- Corinne Welger-Barboza, Université Paris 1 – Panthéon-Sorbonne (France)
For important dates and other relevant information please consult the Web-Portal of the European Summer School “Culture & Technology”:
http://www.culingtec.uni-leipzig.de/ESU_C_T/ which will be continually updated and integrated with more information as soon as it becomes available.